1. Create a class named RunQuad. This class shall contain the main method. 2. Add three (3) classes named Quadrilateral, Rectangle, and Square. Rectangle shall inherit from Quadrilateral while Square shall inherit from Rectangle. 3. Declare a public method named showDescription() in all three (3) classes except in RunSquad. Customize each method by creating different println() statements. a. For Quadrilateral: "- is quadrilateral". b. For Rectangle: "- has 4 right angles". Add a super() statement to call Quadrilateral's method. c. For Square: "- has 4 equal sides". Add a super() statement to call Rectangle's method. 4. Code the main method of the RunQuad class. The output shall ask the user to press R or S to choose between rectangle and square. Display appropriate description(s).

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
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1. Create a class named RunQuad. This class shall contain the main method.
2. Add three (3) classes named Quadrilateral, Rectangle, and Square. Rectangle shall inherit from
Quadrilateral while Square shall inherit from Rectangle.
3. Declare a public method named showDescription() in all three (3) classes except in RunSquad.
Customize each method by creating different println() statements.
a. For Quadrilateral: "- is quadrilateral".
b. For Rectangle: "- has 4 right angles". Add a super() statement to call Quadrilateral's
method.
c. For Square: "- has 4 equal sides". Add a super() statement to call Rectangle's method.
4. Code the main method of the RunQuad class. The output shall ask the user to press R or S to
choose between rectangle and square. Display appropriate description(s).
5. Keep a copy of your program. You will be using it next week.
Sample Output:
Press R for Rectangle or S for Square. S
A square:
has 4 equal sides
- has 4 right angles
is quadrilateral
Transcribed Image Text:1. Create a class named RunQuad. This class shall contain the main method. 2. Add three (3) classes named Quadrilateral, Rectangle, and Square. Rectangle shall inherit from Quadrilateral while Square shall inherit from Rectangle. 3. Declare a public method named showDescription() in all three (3) classes except in RunSquad. Customize each method by creating different println() statements. a. For Quadrilateral: "- is quadrilateral". b. For Rectangle: "- has 4 right angles". Add a super() statement to call Quadrilateral's method. c. For Square: "- has 4 equal sides". Add a super() statement to call Rectangle's method. 4. Code the main method of the RunQuad class. The output shall ask the user to press R or S to choose between rectangle and square. Display appropriate description(s). 5. Keep a copy of your program. You will be using it next week. Sample Output: Press R for Rectangle or S for Square. S A square: has 4 equal sides - has 4 right angles is quadrilateral
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