write a c++ program to Implement the given class diagram. -a:int -b:int +setdata(int,int):void +getdata(Test t[ ]):void
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write a c++ program to Implement the given class diagram.
-a:int -b:int |
+setdata(int,int):void +getdata(Test t[ ]):void |
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- C++ Using Card and Deck class created during the lecture or your own implementation that follows the spec for a card and deck, implement the following game: game is designed for a single player who is playing against the computeryou draw three cards for each player (player and a computer) Using the compare function from the Card class you compare each pair drawnIf the player's card is higher, the player gets a pointYou repeat this comparison 3 times (for each pair of cards you draw)The player wins if he gets more points than a computer (has more higher cards than the computer)Please answer in C++ and give explanation LAB 17.1-B Linked List Read the internal documentation for class ItemList carefully. Fill in the missing code in the implementation file, being careful to adhere to the preconditions and postconditions. Compile your program. ------------------------------------------------------------------------------------------------------------------------------- class ItemList { private: struct ListNode { int value; ListNode * next; }; ListNode * head; public: ItemList(); // Post: List is the empty list. bool IsThere(int item) const; // Post: If item is in the list IsThere is // True; False, otherwise. void Insert(int item); // Pre: item is not already in the list. // Post: item is in the list. void Delete(int item); // Pre: item is in the list. // Post: item is no…Topical Information Use C++. This lab will help you practice with dynamic memory (NOT mixed with classes). Program Information Heat flow through a rod can be simulated fairly easily in a computer program. We can simulate the rod using an array of temperatures. The rod begins all at the same temperature (user determined), but holding some position(s) of the rod at constant temperature (holding a match or ice cube to the rod) provides a [set of] heat source(s) (or sink(s)). To update the temperature at each time step (second?), you take the average of the positions on each side from the previous time step (and at the current position). For instance, if the following was the initial state of the rod: +------+------+------+------+------+------+------+------+ | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | +------+------+------+------+------+------+------+------+ And then the user specifies that there is a heat source at the left end of 100 degrees:…
- Write a simple C++ program that: Implements a class with three data members {sum (int), count (int), avg (float)}. Implement the following 3 member functions: The first function is a default constructor which initializes sum and count to zero. The second function is named add which receives an integer number as input parameter and add it to sum and increment count by 1. The third function is named output which divides the sum over count and save it to avg then print the avg value). Then, write a program to read numbers from the user until entering zero. The program uses the previous class to calculate and print average of {positive, negative} numbers.USING C++ Using the class declaration below, implement the functions: class Rectangle{ private: double width; double length; char *name; void initName(char *); public://constructorsRectangle();Rectangle(double, double, char*);//destructor ~Rectangle(); void setWidth(double); void setLength(double); void setWidth(char *); void setLength(char *); void setName(char *); double getWidth() const; double getLength() const; void printName() const { cout << name; } }; A few notes on the functions: initName(char *): this is a private member function. It should be the only function which dynamically allocates a char array to hold the name. setName(char *): this is a public member function which changes the name of the rectangle to a new name. It does not dynamically allocate memory, it only changes name. Demonstrate your class works with a main() function that instantiates an array of three Rectangle objects, one for each room of…Write a C++ program that: Implements a class with three data members {sum (int), count (int), avg (float)}. Implement the following 3 member functions: The first function is a default constructor which initializes sum and count to zero. The second function is named add which receives an integer number as input parameter and add it to sum and increment count by 1. • The third function is named output which divides the sum over count and save it to avg then print the avg value). Then, write a program to read numbers from the user until entering zero. The program uses the previous class to calculate and print average of {positive, negative} numbers
- In C++, write a Number class that holds a double, and add overloaded operators for +, –, *, /, and assignment. Choose the return values for these functions so that expressions can be chained together, and for efficiency. Write an automatic type conversion operator intdouble( ).C++ Program. Q: You're given 3 shapes: rectangle, triangle and circle. Your task is to find if one shape is contained in another shape. Define this function as a new operation (e.g. bool isContained()) without changing the class hierarchy of the elements on which it operates. Use the appropriate design pattern which is good for this task.Write a C++ program that: Implements a class with three data members {sum (int), count (int), avg (float)}. Implement the following 3 member functions: The first function is a default constructor which initializes sum and count to zero. The second function is named add which receives an integer number as input parameter and add it to sum and increment count by 1. The third function is named output which divides the sum over count and save it to avg then print the avg value). Then, write a program to read numbers from the user until entering zero. The program uses the previous class to calculate and print average of {positive, negative} numbers.
- Write a C++ Program using classes, functions (recursive and otherwise), arrays and other C++ commands for a friendly game of BlackJack (no bets), according to the rules in Wikipedia. The program would ask if the user wants to play a game and draw the cards. Depending on the drawn cards, the game would progres according to the rules. When the game ends, the program asks if the user wants to play again. You can use a Joker of any card type as a Wild Card valued up to the highest rated card in the deck needed to complete the card hand, if applicable; if not, the player decides the value of the Joker for their card hard (user's hand or program' hand). The game will keep running as long as the user states so.Write a C++ program that converts an infix expression an equivalent postfix expression. Design a class that stores the infix and postfix strings. The class must include The following operations: 1. getInfix: Stores the infix expression.2. showInfix: outputs the infix expression.3. showPostfix: Outputs the postfix expression.Write a c++ oop code following these instructions only. Class Scene: capture_date : int draw() : void // Abstract method Class Landscape: area : double render(): void Class FlightSimulator: It has aggregation relationship with abstract class Redefine draw() function that has only a print statement of “Drawing Scene”. Class MountainScene: Call render function of Landscape as mentioned in diagram. (a) Add a function getArea() in 'Scene' class. Class Scene: capture_date : int draw() : void // Abstract method getArea() : string // Displays 'Area of Scene' Class CityScene: draw() : void getArea() : string // Displays 'Area of City Scene' Class MountainScene: draw() : void getArea() : string // Displays 'Area of Mountain Scene' (b) 1- Create a pointer of Scene class 2- Assign object of MountainScene class to the pointer created in part 1 3- Call getArea() through the pointer 4- Report the output you get in part 3