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- Imagine a publishing company that markets both book and audio-cassette versions of its works. Create a class publication that stores the title and price of a publication. From this class derive two classes: i. book, which adds a page count and ii. tape, which adds a playing time in minutes. Each of these three classes should have set() and get() functions and a display() function to display its data. Write a main() program to test the book and tape class by creating instances of them, asking the user to fill in their data and then displaying the data with display().
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- Imagine a publishing company that markets both books and audio-cassette versions of its works. Create a class publication that stores the title (a string) and price (type float) of a publication. From this class derive two classes: book with which adds a page count (type int) and tape which adds a playing time in minutes (type float). Each of these three classes should have a getData() function to get its data from the user at the keyboard and a putData() function to display its data.2. You are to write a program that computes a patient's bill for a hospital stay. different components of the program are The The PatientAccount class The Surgery class The Pharmacy class The main program The PatientAccount class will keep a total of the patient's charges. It will also keep track of the number of days spent in the hospital. The group must decide on the hospital's daily rate. The Surgery class will have stored within it the charges for at least five types of surgery. It can update the charges variable of the PatientAccount class. The Pharmacy class will have stored within it the price of at least five types of medication. It can update the charges variable of the PatientAccount class. The student who designs the main program will design a menu that allows the user to enter a type of surgery and a type of medication, and check the patient out of the hospital. When the patient checks out, the total charges should be displayed.Imagine a publishing company that markets both book and audiocassette versions of its works. Create a class publication that stores the title (a string) and price (type float) of a publication. From this class derive two classes: book, which adds a page count (type int); and tape, which adds a playing time in minutes (type float). Each of these three classes should have a getdata() function to get its data from the user at the keyboard, and a putdata() function to display its data. Write a main() program to test the book and tape classes by creating instances of them, asking the user to fill in data with getdata(), and then displaying the data with putdata().
- Imagine a publishing company that markets both book and audiocassette versions of its works. Create a class publication that stores the title (a string) andprice (type float) of a publication. Create a default constructor and also create parameterized constructor. Also derive two other classes:book, which adds a page count(type int), and tape, which adds aplaying time in minutes (type float). Write appropriate accessor’s and mutator’s and also member functions for each class. Store all information into a file named “BookData.txt”. Read all Data from file and display it on the screen with the help of their member function. Write a main() programto test the book andtape classes by creating instances of them, asking the user to fill in data with their appropriate accessors and mutators.Identify all the classes implement inheritance between them.(Note: write data using append mode otherwise previous information will be lost).Create a class Student that contains three members: roll no, name and mark, and threefunctions. Write a first inputStudent() function to get data of student class. Write a secondgetMark() function that returns a student’s mark. Write a third display() function thatdisplays a student’s data. In a main() function, you need to declare 40 students and get dataof all students by using inputStudent() function. And also use a pointer array to keep allstudents by mark greater than 50 and display the searching data of each student in thatpointer array (Use the access operator -> to access a pointer points to member functions ofthe Student class)Program - Python Make a class.The most important thing is to write a simple class, create TWO different instances, and then be able to do something. For example, create a pizza instance for Suzie, ask her for the toppings from the choices, and store her pizza order. Then create a second pizza instance for Larry, ask for his toppings and store his pizza order. Then print both of their orders back out. You do not need to make your class very complicated. (Shouldn't be the pizza example but something similar)
- Create a Class runner that will only run the program and Create another Class to input your program.Imagine some publishing company that markets both book and audio cassette versions of its works. Create a class called publication that stores the title (a string) and price (type float) of a publication.From this class derive two classes: book, which adds a page count (type int); and tape, which adds a playing time in minutes (type float). Each of the three classes should have a getdata( ) function to get its data from the user at the keyboard, and a putdata( ) function to display the data. Write a main( ) program that creates an array of pointers to publication. In a loop, ask the user for data about a particular book or tape, and use new to create an object of type book or tape to hold the data. Put the pointer to the object in the array. When the user has finished entering the data for all books and tapes, display the resulting data for all the books and tapes entered, using a for loop and a single statement such as pubarr[j]->putdata( ); to display the data from each object in…Imagine some publishing company that markets both book and audio cassette versions of its works. Create a class called publication that stores the title (a string) and price (type float) of a publication.From this class derive two classes: book, which adds a page count (type int); and tape, which adds a playing time in minutes (type float). Each of the three classes should have a getdata( ) function to get its data from the user at the keyboard, and a putdata( ) function to display the data.Write a main( ) program that creates an array of pointers to publication. In a loop, ask the user for data about a particular book or tape, and use new to create an object of type book or tape to hold the data. Put the pointer to the object in the array. When the user has finished entering the data for all books and tapes, display the resulting data for all the books and tapes entered, using a for loop and a single statement such as pubarr[j]->putdata( ); to display the data from each object in…
- Program - Python Make a class. It should be something really offbeat and zany. The most important thing is to write a simple class, create TWO different instances, and then be able to do something. For example, create a pizza instance for Suzie, ask her for the toppings from the choices, and store her pizza order. Then create a second pizza instance for Larry, ask for his toppings and store his pizza order. Then print both of their orders back out. You do not need to make your class very complicated. -Make sure your class has a constructor that will set some initial properties. -Have one constructor and then make one other setter method to re-seed initial values to something different if desired. -Make sure your class has two functions that do something. -Make sure you class has one or two variables/attributes. -Make sure your class has a simple data structure like a list or tuple or set or dictionary.Note : ALL Code Must be in OOP (JAVA) And perform all in ecplis (console base) Scenario:You are hired by a game development company. Your task is to create an RPG hack & slashconsole game. The game will have a movement system that will be based on the x, y, zcoordinate system. You will need to start with creating 3 classes.1. A class that represents a player2. A class that represents an enemy3. An abstract class that contains the movement logic.Step 1:Start by creating the superclass which defines the movement system for both enemy andplayer. The movement system is based on the Coordinate system. Imagine an x, y, z plane,the y coordinate is used to move forward and backward in the virtual plane, x to go left andright, z to go up and down.For example, A player with coordinates x, y, z with values -5, 10, 0 represents a player -5units to the left, 10 units forward, and 0 z units mean on the ground. (0, 0, 0) are the baseunits which means the player or enemy is at the start of the…In the board game Scrabble, each tile contains a letter, which is used to spell words in rows and columns, and a score, which is used to determine the value of words. The point of this exercise is to practice the mechanical part of creating a new class definition: Write a definition for a class named Tile that represents Scrabble tiles. The instance variables should be a character named "letter" and an integer named "value".