Problem: Create the class on the UML class diagram. Calculator + brand: String + digits: 10 (final) add(double, double): double subtract(double, double): double multiply(double double): double divide (double, double): double 1) Write Calculator class according to UML Class diagram. 2) Create a constructor for the class. 3) Encapsulate brand and create getter and setter. 4) Place toString method in the class. 5) Obtain the methods as "static". 6) Obtain the digits property as final and 10. 7) Create your application. 8) Inside the application call static methods of Calculator to make some calculations. (Numbers will be user enterance) 9) If user wants to make calculations then application should continue if not it should end. For example: To make calculation 1, Exit:0 If 1 then Choose operation 1-Add,2-Multiply, 3-Subtract, 4-Division If 1 then Enter first number: 10 Enter second number:20 The result is:30 When user wants to exit then show brand and digits properties. For example: The program has been ended, brand-Samsung, digits=10;

EBK JAVA PROGRAMMING
9th Edition
ISBN:9781337671385
Author:FARRELL
Publisher:FARRELL
Chapter10: Introduction To Inheritance
Section: Chapter Questions
Problem 13RQ
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Can you give me the solution in java 

Problem: Create the class on the UML class diagram.
Calculator
+ brand: String
+ digits: 10 (final)
add(double double): double
subtract(double,double): double
multiply (double, double): double
divide (double, double): double
1) Write Calculator class according to UML Class diagram.
2) Create a constructor for the class.
3) Encapsulate brand and create getter and setter.
4) Place toString method in the class.
5) Obtain the methods as "static".
6) Obtain the digits property as final and 10.
7) Create your application.
8) Inside the application call static methods of Calculator to make some calculations.
(Numbers will be user enterance)
9) If user wants to make calculations then application should continue if not it should
end.
For example: To make calculation 1, Exit:0
If 1 then
Choose operation 1-Add, 2-Multiply, 3-Subtract, 4-Division
If 1 then
Enter first number: 10
Enter second number:20
The result is:30
When user wants to exit then show brand and digits properties.
For example: The program has been ended, brand-Samsung, digits=10;
Transcribed Image Text:Problem: Create the class on the UML class diagram. Calculator + brand: String + digits: 10 (final) add(double double): double subtract(double,double): double multiply (double, double): double divide (double, double): double 1) Write Calculator class according to UML Class diagram. 2) Create a constructor for the class. 3) Encapsulate brand and create getter and setter. 4) Place toString method in the class. 5) Obtain the methods as "static". 6) Obtain the digits property as final and 10. 7) Create your application. 8) Inside the application call static methods of Calculator to make some calculations. (Numbers will be user enterance) 9) If user wants to make calculations then application should continue if not it should end. For example: To make calculation 1, Exit:0 If 1 then Choose operation 1-Add, 2-Multiply, 3-Subtract, 4-Division If 1 then Enter first number: 10 Enter second number:20 The result is:30 When user wants to exit then show brand and digits properties. For example: The program has been ended, brand-Samsung, digits=10;
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