E. pane1.setLayout(null);
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Java Question - (Has 2 Parts). Based on each code, which answer out of the choices "A, B, C, D, E" is correct. Each part has one correct answer. Thank you.
Part 1 - Which can nullify a JPanel’s layout manager?
A. pane1.setLayout(void);
B. pane1.setLayout(no);
C. pane1.setLayout(false);
D. pane1.setLayout();
E. pane1.setLayout(null);
Part 2 - Which can set the background color of "panel1" to red?
A. panel1.setBackground(red);
B. panel1.setBackgroundColor(red);
C. panel1.setBackground(Color) = "red";
D. panel1.setBackground(Color.red);
E. panel1.setBackground = Color.red;
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- Java Questions - (Has 2 Parts). Based on each code, which answer out of the choices "A, B, C, D, E" is correct. Each part has one correct answer. Thank you. Part 1 - Which sets the frame (or a "form") width to 100 pixels and the height to 200 pixels? A. setSize(100, 200);B. setSize(200, 100);C. setDims(100, 200);D. setDimensions(200, 100);E. setWidth(100); setHeight(100); Part 2 - In Java, which can ensure the "Form" class to inherit from JFrame class? A. public class Form gets JFrame { }B. public class Form inherits JFrame { }C. public class Form extends JFrame { }D. public class Form : public JFrame { }E. public class Form implements JFrame { }Java Questions - Based on the code, which answer out of the choices "1, 2, 3, 4, 5" is correct. Explanation is not needed, just please make sure that the answer you have chosen is the correct option. Thanks. Question is in attached picture.Java Questions - (Has 2 Parts). Based on each code, which answer out of the choices "A, B, C, D, E" is correct. Each question has one correct answer. Thank you. Part 1 - Which method do you need to invoke to display a frame (or a "form")? A. displayWindow = true;B. setVisible = true;C. setVisible(true);D. setDisplay(true);E. setShowForm(true); Part 2 - Which sets the frame (or a "form") width to 100 pixels and the height to 200 pixels? A. setSize(100, 200);B. setSize(200, 100);C. setDims(100, 200);D. setDimensions(200, 100);E. setWidth(100); setHeight(100);
- PLEASE READ-THIS IS NOT FOR A GRADE!⚠️⚠️⚠️ Using the code below how would you code a Program that should display the average for the first semester and the second semester.Also posted an example Code: import tkinter # Let's create the Tkinter window. window = tkinter.Tk() window.title("GUI") # You will first create a division with the help of Frame class and align them on TOP and BOTTOM with pack() method. top_frame = tkinter.Frame(window).pack() bottom_frame = tkinter.Frame(window).pack(side = "bottom") # Once the frames are created then you are all set to add widgets in both the frames. btn1 = tkinter.Button(top_frame, text = "Button1", fg = "red").pack() #'fg or foreground' is for coloring the contents (buttons) btn2 = tkinter.Button(top_frame, text = "Button2", fg = "green").pack() btn3 = tkinter.Button(bottom_frame, text = "Button3", fg = "purple").pack(side = "left") #'side' is used to left or right align the widgets btn4 = tkinter.Button(bottom_frame, text =…Java Program - GUI Number Guessing Look at the code, notice that the actionPerformed method is not complete. It just contains code that will print to the console when buttons are pressed. Make the following modifications to the code. When the Higher button is pressed invoke this.guesser.higher(), and then put the new guess into the this.guessField When the Lower button is pressed invoke this.guesser.lower() and then put the new guess into the this.guessField When the Reset button is pressed, invoke this.guesser.reset() and then put the new guess into the ghis.guessField When the Correct button is pressed, exit the app using System.exit(0). Wrap the invocation of lower() and higher() in try catch blocks that catch NumberGuesserIllegalStateExceptions. Show a JOptionPane that alerts the user that you are onto their schemes. Change the guessing algorithm from random-guess to binary search. You can do this by changing the object created for the guesser to a plain old NumberGuesser. It…Write your first name in the red part You Last name should appear in the empty label after you click on "My last name is” Button Use .place() package • window.geometry("300x200+10+10") def Print(): This is Amrou My Last name is This is Amrou My Last name is Haj Ibrahim
- Gradient FillIn this labwork are asked to write a GUI application again using AWT. This is a fairly easy labworkthat is more about getting used to synchronized online learning. You are expected to:• Draw two rectangles.• Both of them should be filled using GradientPaint() function of AWT. (Check out itsfunction definition that is listed below.)• The first gradient should be parallel to the diagonal of the first rectangle. The colorgradient should not be repeated (acyclic).• The second gradient should be horizontal. The color gradient should be repeated forthis one (cyclic).• You are free to choose the colors but other than that your output should be similar tothe example screenshot given below.Design your own interface The grade to be given on each criteria must not be greater than 95 and must not be lower than 65. (Display an alert message if the input is incorrect). Apply the given percentage for each criteria in computing the total grade. Activities - 35% Exam - 40% Recitation - 25% DISPLAY REMARKS based on the criteria below: 74 Below - FAILED 75 to 79 - POOR 80 to 85 - FAIR 86 to 90 - GOOD 91 to 95 - EXCELLENTThe parameter is incorrect. The picture size is not supported. Each image must have a resolution of 40 to 2600 pixels.
- Hi I like this code but is it possible to incorportate the 3 methods, because i dont see it in the current code - void yourTurn ( ) - This method handles moves made by the user. It displays the game board and asks the user to enter a move. If the move is invalid, it prompts user to enter a valid move again. A valid move refers to one of the empty cells in the board. void machineTurn ( ) - This method handles moves by the computer. One possibility is to search for an empty position in the array and mark it for the computer player main ( ) - The main method controls the game. You will declare an array for the game and make use of the methods that you have written to produce behavior of the Tic-Tac-Toe game. The human player always makes the first move in the game. You should alternate between the human player and the computer. After each move you should check for a winner using the checkWinner method. While there is no winner, you should display the gameboard, ask the user for next…Challenge (3 marks): Make the program animate the tour. The program should show the salesman starting from the first city and smoothly moving between all the cities leaving the tour as a trail behind them until they reach the last city and return back to the first one. You can loop this animation if you wish. in javascriptJava Question - Create a GUI-based Java application that uses three JLabel, threeJTextFields, and one JButton control to build a GUI “form”, as shown in the attached picture. Set the background color of the form to “pink”. Makesure the output looks similar to the picture. [Note: Be sure to use input and output dialog boxes]. Thank you.